Based in Toronto, Ontario Canada
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The Crimson Diamond is an EGA text parser mystery adventure game where you play as amateur geologist and reluctant detective Nancy Maple. Nancy is born and raised in Toronto, Canada, where she works as a clerk for the Royal Canadian Museum. She dreams of attending university to study geology and mineralogy, and she's prepared to venture into the unknown to achieve her goals! Follow Nancy as she travels north to the ghost town of Crimson, Ontario to investigate the discovery of a massive diamond in the area. Eavesdrop on conversations to learn more about the eccentric cast of characters who find themselves gathered at Crimson Lodge. Explore the lodge and its environs to evaluate the diamond claim, and maybe solve a mystery or two along the way! The Crimson Diamond is a cozy mystery that encourages reading and engaging in the story over devious arcade challenges.
The Crimson Diamond started as a pixel art hobby that gradually evolved into a game. I was a freelance illustrator specializing in magazines and newspapers, but slowly taught myself Adventure Game Studio to bring The Crimson Diamond to life. I showcased the game demo for the first time at WordPlay 2018 in Toronto. I was very heartened and encouraged by the positive reception, and dedicated myself to making a full game.After that
After WordPlay, The Crimson Diamond became a Ubisoft Toronto Indie Series finalist in 2019. It was part of the showcase at AdventureX in London, UK in the same year. In 2021 I received a Pixelles BIPOC Creator Grant. During that time, The Crimson Diamond has been covered by PC Gamer, Escapist, and Wired, among others.
Gameplay Trailer YouTube
Full playthrough of the demo, no commentary YouTube
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Awards & Recognition
- "WordPlay Showcase" - Toronto, Canada 2018
- "Ubisoft Toronto Indie Series Finalist" - Toronto, Canada 2019
- "AdventureX Official Selection" - London, UK 2019
- "“It nails the spirit of those adventurous point and clicks.”"
- Tom Sykes, PC Gamer
- "How an Illustrator Made the Mystery Game The Crimson Diamond by Mistake"
- Samantha Nelson, Escapist
- "It’s Never Been Easier to Make an Adventure Game"
- David Barr Kirtley, Wired